The Conspiracy Test

Gamified Platform

Gamified Platform

Year

2024

Client

The School of Thought

Service

Art Direction, Design, Website

A gamified platform that builds healthy scepticism about conspiracy theories, one theory at a time.

© The Conspiracy Test

Challenge

Misinformation is undermining democracies, and lecturing people does not shift belief. The platform had to change minds through experience rather than argument.

Solution

Users pick a theory they suspect might be true, set a baseline of scepticism, then work through self-directed steps that build critical thinking. It pairs gamified engagement with evidence-based psychology rather than fact-checking at people.

Outcomes

Reached over 60 million people globally with zero media spend, lifted scepticism by an average of 30%, and took BADC Gold.

Thomas Dixon Centre

Designed with a coffee in hand

© 2026 All rights reserved

Designed with a coffee in hand

© 2026 All rights reserved

Designed with a coffee in hand

© 2026 All rights reserved

Create a free website with Framer, the website builder loved by startups, designers and agencies.